The Sandcastles of Burgundy

The Sandcastles of Burgundy presents a lighthearted theme centered around preparing for a royal beach party in Burgundy. Players take on the roles of decorators, striving to acquire the most desirable decorations and strategically place them in their village to impress the visiting Queen Crab. The game blends elements of resource management and spatial reasoning, though the overall focus remains on efficient point collection rather than strict adherence to a narrative. Gameplay revolves around a dice-rolling mechanism. Players simultaneously roll two dice, utilizing the results to gather decorations from various locations, represented by sandcastles. These decorations are then stored in a personal warehouse until transported to the player’s village. The strategic element emerges from efficiently managing the dice rolls to acquire sets of decorations, which unlock access to bonus points awarded by the royal guild animals. The game concludes once a player fulfills a specific victory condition, leading to a final point tally to determine the winner.

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